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Mouselook in system shock remake11/14/2023 ![]() Other than that, in true System Shock fashion, you are going to be reading/listening to emails, audiologs and consult your notes for the majority of your time playing in order to attempt to save yourself from SHODAN. Double clicking will interact with whatever you are inspecting. When you leftclick anything in the game, you get an inspection message, the game will tell you what everything is. I think you will find that the game is pretty intuitive. The rightmost tab is hardware, that includes items like medkits, battery packs or mission gear. You switch weapons, apply patches and cook grenades by simply switching from freelooking to cursor control, and just double clicking the object you want to use. The middle tab are Softwares, things like implants that let you boost your crouched movespeed, rocket boots that let you fly for a duraton etc. Right-mouse-click again to either throw it away or put it back in the inventory. To drop an item, while not in mouse-look, right-mouse-click on an item in the Main or General inventory. Leftmost tab are equipment items, such as weapons, grenades and patches. General (17 shortcuts) To throw a grenade, double click the type of the grenade. ![]() In the bottom of your screen are your inventory tabs. If you want an item from the floor, use freelook to face the item, then press E to switch to cursor mode, and click and drag the item into the bottom interface of your screen. When you play SS1 you will be constantly toggling between freelook and cursor control back and forth, it is not like a modern game where the menu interactions are all bound to specific keybinds. In the top left corner is a miniature of your character, to crouch, crawl or stand you click the little boxes on that character to toggle between them (the default binds for those are R, F and C. Basically, everything you do in the game is pretty much done via left clicking on different parts of the screen. The E button will toggle between freelook and cursor control. ![]() SSP enabled high resolution graphics, featured WASD directional control and introduced mouselook for the very first time. The best (and currently only) guide on steam on how to set up System Shock Portable (SSP), and make it an enjoyable game Not an operating system with legs Remember to follow the steps in the exact order they are presented 0. System Shock Portable was a port/mod released in 2006 that enabled System Shock to be run in a more accessible way under modern operating systems of that time, since the games original platform was MS-DOS. WASD to move forward, backwards and strafe in either direction. Ultimate System Shock Portable Configuration. Most things in System Shock 1 can be done via the interface.
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